Floom film — modular status

The whole film as modules. What's locked, what's building, what's still open.

LOCKED — signed off BUILDING — decided, in the next render/pass OPEN — needs your input or not yet started
Beats
L01locked
OpenClaw hook
real logo + founder. "scammed us."
L02building
the dream
bubbles + chat (anim ✓, bigger ✓). chat name → OpenClaw pending.
L03building
it broke
bubbles burst + chat glitch ✓. name → OpenClaw pending.
L04locked
founder, low
"couldn't be it."
L05building
vision/infra
→ centered plain type (decided).
L06locked
founder, turn
"started building."
L07locked
Floom reveal
real mark + readable caption.
L08building
establishing
9/10. active-item-focus refine rendering.
L09building
spawn + agent logos
8.5. prompt-centered focus refine rendering.
L10building
schedules/triggers
9/10. cron+triggers, PIP fixed. focus refine.
L11building
secured/sandboxed
9/10. → 3 visuals (logged/secured/sandboxed) refine.
L12building
model-agnostic/OSS
9/10. fixing composition + "open-source" cutoff + one-by-one.
L13locked
founder, mission
"about one thing:"
L14building
drudgery
real footage + type. line → "Stop doing work you shouldn't."
L15building
This is Floom
→ simple mark + wordmark (decided).
L16building
Time is life
field MOTION ✓. → extend to ~5-6s + keep subtext.
Cross-cutting modules
Voice (VO)de-essed, presence restored — sibilance gonelocked
Music / mixmix_v4 balanced (VO leads, swell at "time is life"). Needs a warm tail extension for the longer L16.building
Sound design (SFX)sample done (listen) — needs your ear, then the full-film passopen
CaptionsApple-grade, ≤2 rows. Active word → blue (decided), pending the passbuilding
Closing CTA→ minimal mark + floom.dev (decided), pending the passbuilding
Palettewarm footage / cool product — contrast kept (you + both AIs)locked
Transitionsdissolves + L07→L08 orb match-cut in. Holistic pass after assembly.building
Orb continuitymake the blue orb a deliberate through-line (sold→dies→reborn→works). Judge on the full cut.open
Product copyprompt example / triggers / providers / repo card / tone (micro-decisions 6–10) — decide vs the refined beatsopen
Grade / pacingfinish grade in; final pacing + grade polish judged on the assembled cutopen
Anything else to discuss = the OPEN four:
1. SFX — your ear on the sample, then I do the full pass.   2. Product copy (micro 6–10) — against the refined beats.   3. Orb-as-character through-line.   4. Pacing + grade polish — both only make sense on the assembled cut.

Everything else is either locked or decided-and-building. The path: product refine render lands → one FullFilm pass (all the "building" narrative items) → full assembled cut → we watch it together for the open four.